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Harshal UserHU
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Harshal User

@harshal

Product UI/UX and Web Designer crafting conversion-focused interfaces with design systems.

India
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What I'm looking for

I’m looking for a product or UI/UX role where I can own end-to-end design—user flows, design systems, and landing pages—while collaborating closely with developers to improve usability, visual hierarchy, and measurable outcomes.

I’m a Product UI/UX & Web Designer with 4+ years of experience spanning web design, product design, gaming UI, and brand identity. I deliver end-to-end design—from concept and user flows to production-ready UI—using tools like Figma, Framer, and WordPress.

In my current role at SpikeROAS, I designed and developed a responsive company website by iterating through multiple directions before finalizing the production-ready version. I also led brand redesign initiatives (logo redesign, updated color systems, and visual identity modernization) and built 50+ marketing assets aligned with goals like lead generation and website traffic growth.

Earlier work includes owning an offshore agency redesign that transformed a template-based interface into a structured, service-oriented experience with stronger hierarchy and custom UI direction, plus SaaS landing page design for FlowReply (brand identity + landing page). I’m especially driven by usability, visual hierarchy, interaction clarity, and cross-functional collaboration with development teams.

Experience

Work history, roles, and key accomplishments

SpikeROAS logoSP
Current

UI/UX & Web Designer

SpikeROAS

Jun 2025 - Present (1 year)

Designed and developed a responsive SpikeROAS company website in Figma, Framer, and WordPress, iterating through multiple directions before delivering the production-ready version. Created 7+ service pages and a community page, led a brand redesign, and produced 50+ marketing assets to support lead generation and traffic growth.

TT

UI/UX Designer (Gaming)

The Proficient Tech

Oct 2021 - Nov 2024 (3 years 1 month)

Led UI/UX design for a 5-game mobile application, defining user flows, navigation, and information architecture to keep interaction consistent across games. Designed game interfaces, menus, mockups, and gameplay UI systems from scratch, and collaborated with programming teams to refine interaction logic and usability.

Education

Degrees, certifications, and relevant coursework

GO

Google

Google UI/UX Design Certificate, UI/UX Design

2024 - 2025

Completed the Google UI/UX Design Certificate from November 2024 to May 2025.

MM

Maya Academy of Advanced Cinematics (MAAC)

ADIDG + Maya, ADIDG + Maya

2017 - 2021

Completed the ADIDG + Maya program at MAAC from June 2017 to April 2021.

Maya Academy of Advanced Cinematics (MAAC) logoMM

Maya Academy of Advanced Cinematics (MAAC)

ADIDG, Design (Interaction/Game)

2017 - 2021

Completed the ADIDG program at MAAC from June 2017 to April 2021.

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