Hanna Huliako
@hannahuliako
Creative Director and AI Filmmaker delivering photorealistic, cinematic visualizations and AI film pipelines.
What I'm looking for
I’m a Creative Director and AI Filmmaker with 10 years of experience in architectural and product visualization for global clients, including Christian Dior. As Co-founder and Chief Creative Officer of 3dtouch, I build and lead creative direction for photorealistic 3D renders, cinematic animations, 360° virtual tours, and AI-powered visual campaigns across 25 countries.
I direct AI film projects using Seedance 2.0, Higgsfield, and Runway—delivering cinematic trailers and competition pitch films while overseeing the full pipeline from concept through post-production. After recently completing Directing and Cinematography courses at the Budapest Film Academy, I’m now applying that foundation to cinematic AI production with tools like Unreal Engine, Stable Diffusion, and Luma AI.
Experience
Work history, roles, and key accomplishments
Cofounder & Chief Creative Officer
3dtouch Studio
Jan 2023 - Present (3 years 5 months)
Built and leads creative direction for an international studio delivering photorealistic renders, cinematic animations, 360° virtual tours, and AI-powered visual campaigns across 25 countries. Directed AI film projects using Seedance 2.0, Higgsfield, and Runway, including a 5-minute cinematic trailer and a competition pitch film.
3D Visualizer & Post-Prod Designer
Amy Cohn Architects
Jan 2022 - Jan 2025 (3 years)
Delivered photorealistic interior and exterior visualizations for high-end residential architecture projects and commercial engagements. Managed post-production for visualization deliverables using DaVinci Resolve, Premiere Pro, and After Effects.
Education
Degrees, certifications, and relevant coursework
Budapest Film Academy
Seedance 2.0 & Runway, Directing & Cinematography
Completed Directing and Cinematography training focused on Seedance 2.0 and Runway (2026).
Online
Unreal Engine 5.6, PreViz
Completed PreViz training using Unreal Engine 5.6 (2026).
Bobak School
Unreal Engine for Archviz, Archviz
Completed a course on Unreal Engine for Archviz (2025).
DVIZ, São Paulo
Exterior Visualization, Exterior Visualization
2023 - 2024
Completed Exterior Visualization training in São Paulo (2023–2024).
College of Computer Tech., Odessa
Design Theory (CG Art), Interior, Exterior & Landscape Design
2014 - 2017
Studied design theory covering interior, exterior, and landscape design as part of CG Art training (2014–2017).
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
3dtouchstudio.comPortfolio
behance.net/hannahuliakoSocial media
Job categories
Skills
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