At Dananeer, I develop features for a cross-platform multiplayer Arabic card-game app and have shipped more than 100 Unity mini-games for mobile WebGL. My work includes gameplay loops, performance optimization, and JavaScript-to-Unity integrations.
At Ubitc, I worked on multiplayer and Metaverse games using Photon Fusion and Unity Netcode for GameObjects, and developed VR applications with OpenXR. I’ve also released games and tools independently, including 110+ games on itch.io, and earned 3rd place at the Game Zanga 12 jam.

