
Giancarlo De Matteis
@giancarlodematteis
I design gamified digital platforms, user flows, and reusable UX systems for complex products.
What I'm looking for
I'm designing ELIS Innovation Hub's new digital platform, shaping its UI, UX, experience architecture, user flows, key features, and gamification logic. I use data analysis to inform adaptive features.
I've designed gamified applications, MOOC courses, and a tourism-platform prototype through Link Campus University's Applied Games Lab and ExpLore: Go-Ciociaria. My work combines user research, design heuristics, information architecture, and Figma-based design systems, supported by ongoing study in Computer Engineering and AI.
Experience
Work history, roles, and key accomplishments
UI/UX & Gamification Designer
ELIS Innovation Hub
Sep 2025 - Present (1 year 1 month)
Designing ELIS Innovation Hub's new digital platform, including UI, UX, experience architecture, and user flows. Defining key features and gamification logic with data analysis feeding adaptive features.
UI/UX & Gamification Researcher & Designer
Link Campus University
Oct 2023 - Jun 2025 (1 year 8 months)
Conducted research on the impact of gamified systems on user motivation and adaptive gamification. Designed gamified applications and MOOC courses implemented in Moodle, and co-led PCTO communication workshops.
Gamification & Interaction Designer
ExpLore: Go-Ciociaria
Mar 2025 - May 2025 (2 months)
Designed the prototype of a gamified tourism platform during Lazio Innova's Digital Contamination Lab 2025. Designed school activities and produced supporting materials.
Research Intern
Link Campus University
Oct 2022 - Jan 2023 (3 months)
Conducted research on motivation per self-determination theory and contributed to Erasmus+ projects Future Work 4's and FACTIVE.
Education
Degrees, certifications, and relevant coursework
Università Guglielmo Marconi
BSc, Computer Engineering & AI
2026 -
Pursuing a BSc in Computer Engineering & AI, ongoing since 2026.
Link Campus University
MA, Interaction Design
2022 - 2024
Completed a Master's in Interaction Design with a thesis on adaptive gamification.
Link Campus University
BA, Innovative Technologies for Digital Communication
2019 - 2022
Completed a Bachelor's in Innovative Technologies for Digital Communication with a thesis on the social and cultural value of video games.
Availability
Location
Authorized to work in
Salary expectations
Social media
Skills
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