felipe Marques RamosFR
Looking for a job

felipe Marques Ramos

@felipemarquesramos

I'm a passionate iOS Engineer with skills in Swift and iOS, and interested in UX/UI and new things.

Brazil
Message

What I'm looking for

I'm looking for an international experience where I can leverage and grow my skills to bring the best both to the company and to my career while also impacting the world for the best.

I am an experienced iOS Engineer with a passion for creating intuitive and visually appealing mobile applications. Proficient in Swift, SwiftUI, and Git. I enjoy keeping up with the latest technologies and incorporating new design patterns to optimize performance and user experience. Additionally, I have a background in 3D modeling and graphic design, which allows me to create unique and engaging app interfaces.

Experience

PiniOn logoPI
Current

iOS Engineer

PiniOn

Jun 2022 - Present (1 year 11 months)

Responsible for the architectural design and development of the application natively in SwiftUI from scratch, resulting in a more efficient, reliable, an all-new user interface experience with seamless visuals & UX elements on iOS devices with new features and functionalities

Disney logoDI

iOS Engineer

Disney

Sep 2021 - Jan 2023 (1 year 4 months)

As part of Globant's team, I collaborated with offshore developers to enhance the user experience of the Disney Cruise Line app. We optimized several functionalities and the whole app experience. I also helped integrate Flutter into our tech stack. Through coordinating efforts between the teams, we ensured a high-quality, reliable, and crash-free application that provided a fluid user experience.

CAF logoCA

Senior iOS Engineer

CAF

Jan 2023 - Mar 2023 (2 months)

At CAF, I was responsible for designing and developing an iOS MFA framework, completing the project within a tight one-month deadline. To ensure a high-quality and scalable codebase, I implemented automated tests and code review processes, and collaborated with stakeholders to prioritize project requirements. I also documented the project thoroughly, creating clear and concise documentation to fac

Apple Developer Academy logoAA

iOS Developer

Apple Developer Academy

Feb 2015 - Jan 2017 (1 year 11 months)

Internship at a program with a partnership between Apple and my College Mackenzie University to train new iOS Developers to create apps and games for iOS,iPhone, iPad, Apple Watch, and Apple TV. Always following Apple's guidelines. Learned and obtained lots of skills and knowledge as an actual developer while also being creative.

Tech stack

Learn about the tools and technologies that felipe likes to use.

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