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Eric Garcia

@ericgarcia1

3D generalist artist for Nike, Amgen and other clients, creating technical 3D animation and photorealistic renders.

Spain
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What I'm looking for

I’m ready to work on challenging projects that combine complex technical concepts with visually appealing images and animations. I’m comfortable working independently as a freelancer or integrating into a team while meeting deadlines.

I’ve produced 3D content for Nike, Fletcher Boats, Amgen, eDreams, Font Vella, Newtek, Dropsafe and Savaria. My work spans hard-surface modeling, texturing, lighting and photorealistic rendering, as well as mechanical animation and stereoscopic postproduction.

Through Upwork, I built long-lasting professional relationships and completed more than 140 projects and 1,000 hours of work, earning a Top Rated Plus profile. I’ve also developed render-farm and distributed-rendering expertise, and offer consulting to manage and optimize rendering projects remotely.

Experience

Work history, roles, and key accomplishments

Inbenta logoIN

Lead 3D character designer and animator

Aug 2013 - May 2014 (9 months)

Designed, modeled and rigged 3D characters including hairstyle and clothing. Developed a semi-automated motion capture animation workflow and coordinated a team of 3 artists to implement 3D characters as intelligent avatars for virtual assistants on the client's website.

Azken Muga logoAM

3D Software/Hardware specialist

Azken Muga

Dec 2001 - Dec 2012 (11 years)

Trained clients and company staff on high end workstations, servers and renderfarm setup and management. Made decisions on hardware specs of all products of the company and provided advanced 3D software introductory courses.

Education

Degrees, certifications, and relevant coursework

Animation Mentor logoAM

Animation Mentor

1st term Character Animation Course, Character Animation

2012 - 2013

Studied and exercised the principles of classical animation applied to characters as well as basic sketching and posing techniques for storyboarding.

ZC

9Zeros Centro de Estudios de Tecnicas de Animación de Catalunya

Course, 3D Character Modeling, Texturing and Animation

2010 - 2011

Studied and exercised several modeling techniques to create engaging cartoon characters and how to animate them in a believable way.

Tech stack

Software and tools used professionally

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