On Mowties, I designed the vast majority of the in-game visual assets and the official game logo. I optimized the assets for the engine and followed the project's art direction.
As a freelance Lead Pixel Artist & Illustrator, I provided pixel art packages for a multi-title retro JRPG series, including characters, environments, and combat animations. I also created commissions such as title-screen interfaces and character sprites, using a 100% handcrafted, zero-AI workflow.

