At RedStream, I worked on GoHero’s task, reward, and in-app purchase flows, making them clearer for children and more transparent for parents. Children’s engagement with tasks grew by about 20%, and regularly completed tasks increased by about 15%.
I also designed course-building flows for AdCourses and tournament experiences for WILD League, helping users navigate each product more easily. At SocialLead, I worked on interfaces for mobile apps, websites, and digital products, from user flows and prototypes through final designs and handoff to development.

