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Eddi Andreé Salazar MatosEM
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Eddi Andreé Salazar Matos

@eddiandresalazarmato

Systems-focused software engineer specializing in high-performance graphics.

Peru
Message

What I'm looking for

I seek systems- or graphics-focused roles emphasizing performance, cross-language engineering, low-level systems design, and opportunities to build high-impact frameworks or engines in collaborative, technically rigorous teams.

I am a software engineer with 6+ years focused on systems programming, game engine development, and high-performance computing. I specialize in multi-backend graphics architecture, GPU programming, and cross-language integration between Rust, C++, and Java.

I designed and implemented the REACTOR Framework, a Vulkan SDK that achieved 3000+ FPS on an RTX 3060 while reducing Vulkan boilerplate by 98% and producing 150–330 KB executables. I also built a multi-backend game engine that supports DirectX 12, Vulkan, and OpenGL from a single Java codebase.

My systems work includes developing a full operating system (bootloader, kernel in Rust and x86-64 assembly, drivers), building a production-ready x86-64 compiler and deterministic runtime, and engineering GPU-driven simulations handling 1M+ entities at 75 FPS. I maintain 54+ open-source repositories demonstrating these capabilities.

I combine deep low-level expertise (SIMD, lock-free concurrency, memory management) with full-stack and tooling experience (TypeScript, Node.js, Docker, CI/CD) to deliver performant, maintainable systems and developer-facing frameworks. I seek opportunities where performance, systems design, and cross-language engineering are core priorities.

Experience

Work history, roles, and key accomplishments

SE
Current

Systems Software Engineer

Self-Employed

Jan 2019 - Present (7 years 1 month)

Architected and delivered high-performance systems and graphics software including the REACTOR Vulkan SDK (3000+ FPS) and a multi-backend game engine, and developed a complete OS and compiler toolchain to production-grade performance.

Education

Degrees, certifications, and relevant coursework

UV

Universidad Nacional Federico Villarreal

Bachelor of Engineering, Computer Engineering

2023 -

Pursuing Computer Engineering at the Faculty of Electronic Engineering and Computer Science, admitted May 2023 via Rectoral Resolution No. 1701-2023-UNFV; currently in the 3rd cycle.

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Eddi Andreé Salazar Matos - Systems Software Engineer - Self-Employed | Himalayas