Eddi Andreé Salazar Matos
@eddiandresalazarmato
Systems-focused software engineer specializing in high-performance graphics.
What I'm looking for
I am a software engineer with 6+ years focused on systems programming, game engine development, and high-performance computing. I specialize in multi-backend graphics architecture, GPU programming, and cross-language integration between Rust, C++, and Java.
I designed and implemented the REACTOR Framework, a Vulkan SDK that achieved 3000+ FPS on an RTX 3060 while reducing Vulkan boilerplate by 98% and producing 150–330 KB executables. I also built a multi-backend game engine that supports DirectX 12, Vulkan, and OpenGL from a single Java codebase.
My systems work includes developing a full operating system (bootloader, kernel in Rust and x86-64 assembly, drivers), building a production-ready x86-64 compiler and deterministic runtime, and engineering GPU-driven simulations handling 1M+ entities at 75 FPS. I maintain 54+ open-source repositories demonstrating these capabilities.
I combine deep low-level expertise (SIMD, lock-free concurrency, memory management) with full-stack and tooling experience (TypeScript, Node.js, Docker, CI/CD) to deliver performant, maintainable systems and developer-facing frameworks. I seek opportunities where performance, systems design, and cross-language engineering are core priorities.
Experience
Work history, roles, and key accomplishments
Systems Software Engineer
Self-Employed
Jan 2019 - Present (7 years 1 month)
Architected and delivered high-performance systems and graphics software including the REACTOR Vulkan SDK (3000+ FPS) and a multi-backend game engine, and developed a complete OS and compiler toolchain to production-grade performance.
Office Assistant
EXTRA GAS S.A.
Nov 2018 - Dec 2024 (6 years 1 month)
Managed administrative operations, tax documentation, and filing systems while supporting organizational efficiency and independently maintaining technical engineering projects.
Education
Degrees, certifications, and relevant coursework
Universidad Nacional Federico Villarreal
Bachelor of Engineering, Computer Engineering
2023 -
Pursuing Computer Engineering at the Faculty of Electronic Engineering and Computer Science, admitted May 2023 via Rectoral Resolution No. 1701-2023-UNFV; currently in the 3rd cycle.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
personal-profesional.vercel.appJob categories
Skills
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