disQtible Art
@disqtibleart
Proactive 3D Generalist specializing in game-ready props, environments, and immersive VR/AR experiences.
What I'm looking for
I am a proactive 3D generalist with extensive freelance experience creating props, environments and visual content for games, animation and advertising, working professionally with Blender, Substance Painter and Unreal Engine. I have delivered game-ready assets, hand-painted textures, UV mapping and coordinated teams while collaborating internationally in English.
Recent work includes asset creation for an upcoming Steam PC game and freelance projects for clients across advertising and events, plus teaching and developing VR/AR and photogrammetry projects. I am committed, detail-oriented, a quick learner with strong technical problem-solving skills, and I am looking to grow within a 3D game studio.
Experience
Work history, roles, and key accomplishments
3D Generalist
Encrypted
Jan 2025 - Present (9 months)
Created high-quality game-ready props and environment elements for an upcoming Steam PC title, performing hand-painting and UV mapping to ensure visual consistency with the game style.
3D Freelance Artist
Freelance
Jan 2022 - Present (3 years 9 months)
Delivered game-ready props, environments and promotional visuals for clients including Meller, Gustavo Fiorino, OVO Punta del Este and Madara Build, maintaining quality for games, animation and advertising.
3D Designer & Professor
Newtro Arts
Jan 2022 - Jan 2024 (2 years)
Developed visuals and 3D assets for digital art projects and taught courses covering VR/AR workflows and photogrammetry, coordinating student projects and production pipelines.
Education
Degrees, certifications, and relevant coursework
Universidad Nacional de Tres de Febrero
Bachelor of Arts, Electronic Arts
2015 - 2022
Grade: 8.73/10
Activities and societies: Studied 3D modeling, texturing, VR/AR and game-related tools; attended additional industry courses and training.
Completed a Bachelor of Arts in Electronic Arts with coursework in 3D modeling, texturing, and digital art; graduated with an average grade of 8.73/10.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
artstation.com/gabriellondonioJob categories
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