At Moonpreneur, I design and develop interactive games using Unity, Roblox Studio, and Microsoft MakeCode Arcade. I implement gameplay mechanics, user interactions, and game logic with Lua and C#.
At Amar Ujala Web Services Private Limited, I developed an AI-powered analytics assistant using Node.js, Express.js, PostgreSQL, Groq API, and LangGraph. Its agentic workflow turns natural-language queries into validated SQL and handles ambiguous inputs.
I built Trace, a browser-based code editor with Groq-powered AI assistance and Docker-based sandboxed code execution. For my lip-sync deepfake detection project, I trained an XGBoost classifier that achieved 90.04% accuracy and a 93.38% F1-score on the test set.

