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Denis Dubin

@denisdubin

Senior Unreal Engine developer specializing in gameplay, optimization, and tools.

Czechia
Message

What I'm looking for

I seek remote or hybrid (Prague) roles focused on gameplay systems, optimization, tools development, multiplayer features, and opportunities for impact and growth.

I am a Senior Unreal Engine developer with over six years of hands-on experience in UE4/UE5, C++ and Blueprints, focused on gameplay systems, multiplayer features, and performance optimization. I have delivered both independent prototypes and production-ready features, improving frame rates, reducing QA workload with custom editor tools, and implementing telemetry for balancing and testing.

I excel at profiling CPU/GPU bottlenecks across PC, mobile and VR, building editor automation with Python and Editor Utility Widgets, and integrating networked gameplay with robust replication and server-side validation. I prefer remote or hybrid roles (Prague) and am eligible to work across the EU under permanent residence.

Experience

Work history, roles, and key accomplishments

FR
Current

Unreal Engine Developer

Freelance

Jan 2018 - Present (7 years 8 months)

Delivered and optimized core gameplay systems (combat, movement, progression, save/load) and multiplayer features, improving demanding-scene FPS by 200% and reducing manual QA workload via custom editor tools by 25%.

Education

Degrees, certifications, and relevant coursework

Czech Technical University in Prague logoCP

Czech Technical University in Prague

Bachelor of Science, Computer Graphics

Bachelor’s degree in Computer Graphics from the Czech Technical University in Prague.

Tech stack

Software and tools used professionally

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Denis Dubin - Unreal Engine Developer - Freelance | Himalayas