Denis Dubin
@denisdubin
Senior Unreal Engine developer specializing in gameplay, optimization, and tools.
What I'm looking for
I am a Senior Unreal Engine developer with over six years of hands-on experience in UE4/UE5, C++ and Blueprints, focused on gameplay systems, multiplayer features, and performance optimization. I have delivered both independent prototypes and production-ready features, improving frame rates, reducing QA workload with custom editor tools, and implementing telemetry for balancing and testing.
I excel at profiling CPU/GPU bottlenecks across PC, mobile and VR, building editor automation with Python and Editor Utility Widgets, and integrating networked gameplay with robust replication and server-side validation. I prefer remote or hybrid roles (Prague) and am eligible to work across the EU under permanent residence.
Experience
Work history, roles, and key accomplishments
Unreal Engine Developer
Freelance
Jan 2018 - Present (7 years 8 months)
Delivered and optimized core gameplay systems (combat, movement, progression, save/load) and multiplayer features, improving demanding-scene FPS by 200% and reducing manual QA workload via custom editor tools by 25%.
Education
Degrees, certifications, and relevant coursework
Czech Technical University in Prague
Bachelor of Science, Computer Graphics
Bachelor’s degree in Computer Graphics from the Czech Technical University in Prague.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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