
Chukwuemeka Okparaeke
@chukwuemekaokparaeke
I build immersive AR, VR, and spatial applications across visionOS, mobile, WebAR, and Unity.
What I'm looking for
I've shipped Arcade Roll to the visionOS App Store at Augmented Island Studio, building its immersive 3D environments, custom physics, hand-tracking gestures, and spatial audio with Swift and RealityKit.
I build AR products across iOS, Android, Unity, WebGL, WebAR, and wearables, including true-to-scale Robinson helicopter experiences, enterprise training simulators, aircraft configurators, and marketing prototypes for clients such as DHL and Travel Portland.
My work spans AR furniture, multiplayer NFT experiences, VR games, location-based AR, and football video analysis. I'm motivated by pushing the boundaries of immersive technology with teams that value innovation and creativity.
Experience
Work history, roles, and key accomplishments
Augmented Reality Software Developer
Augmented Island Studio
Jan 2023 - Present (3 years 8 months)
Solely engineered and launched Arcade Roll on the visionOS App Store, a commercial spatial arcade game. Developed native cross-platform AR applications for iOS and Android, and built enterprise Unity simulators for helicopter training.
Education
Degrees, certifications, and relevant coursework
University of Ibadan
Bachelor of Science, Computer Science
2018 - 2024
Grade: First Class Honors
Graduated with a Bachelor of Science in Computer Science with First Class Honors and a CGPA of 3.82 out of 4.00.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
johnokparaeke.mactrixxr.spaceJob categories
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