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Carlos PalacioCP
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Carlos Palacio

@carlospalacio

Product Designer specializing in motion systems and interaction design for clear, confident digital experiences.

United States
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What I'm looking for

I’m looking for a team where I can partner with product, research, and engineering to build motion systems and interaction behaviors that make complex product behavior understandable—scalable, reusable, and production-ready.

I specialize in motion systems and interaction design—defining how products behave and using motion as a functional layer that improves clarity, usability, confidence, and trust. Over the last decade across Google, Meta, and Coinbase, I’ve designed interaction behaviors and onboarding experiences that help people understand and navigate complex digital products.

I enjoy partnering with product, research, and engineering teams to transform ambiguous ideas into intuitive, scalable experiences. At Meta, I led the Motion chapter for Facebook Blueprint and saw adoption grow from approximately 30% to 80% across product teams; at Coinbase, I designed UX motion across onboarding, navigation, and financial transactions and built reusable motion patterns, components, and production-ready Rive animations; earlier at Google, I delivered North Star prototypes and a motion guidelines site used by multiple teams.

Experience

Work history, roles, and key accomplishments

Coinbase logoCO

Motion Designer

May 2025 - Apr 2026 (11 months)

Designed UX motion across onboarding, navigation, and financial transactions, improving clarity and confidence throughout unfamiliar onchain interactions.

Built reusable motion patterns, components, and production-ready Rive animations that established consistency and accelerated implementation.

Partnered with Product Design, Engineering, and Research to prototype, validate, and deliver interact

Meta logoME

Product Designer

Jan 2019 - Nov 2024 (5 years 10 months)

Designed motion systems, interaction patterns, and implementation guidance across Facebook products and design foundations.

Led the creation of the Motion chapter for Facebook Blueprint, defining principles for transitions, interaction, timing, easing, and reusable motion tokens while contributing to the Spacing and Grid chapters.

Helped transform Blueprint into a practical resource connecting f

Google logoGO

UX Motion Designer

Oct 2013 - Nov 2018 (5 years 1 month)

Designed interaction models, motion systems, and North Star prototypes for Google Search, Google Lens, and global brand-launch experiences.

Developed the interaction model and motion language for the Google Lens North Star prototype, introducing visual affordances that communicated system attention, recognition, growing confidence, and readiness to act.

Designed UX motion for complete Google Ima

HUGE Inc. logoHI

Senior Motion Designer

Jan 2012 - Sep 2013 (1 year 8 months)

Created motion and interaction design for digital product pitch films that transformed static visual directions into cohesive product experiences.

Working from visual comps created by the design team, designed all motion and key interaction behaviors for a proposed Lexus.com redesign, including navigation, vehicle browsing, comparison, and customization.

Designed all UX motion for a proposed

FI

Senior Interactive Developer

Fantasy Interactive

May 2011 - Aug 2011 (3 months)

Worked as a Senior Interactive Developer at Fantasy Interactive, focusing on interaction design.

Digitas logoDI

Lead Designer, Technology Enablement

Oct 2010 - Apr 2011 (6 months)

Worked as a Lead Designer in Technology Enablement, contributing to interaction design efforts.

Schematic logoSC

Motion Designer and Developer, AIG

Jun 2008 - Jul 2010 (2 years 1 month)

Motion Design and Development.

Confess-It.com logoCO

Creative Team Member

Confess-It.com

Jan 2006 - Jan 2007 (1 year)

Creative team member at Confess-It.com, working on interface design and programming as well as sound design.

www.confess-it.com logoWW

creative team member

Jan 2006 - Jan 2007 (1 year)

interface design & programming, sound design

Education

Degrees, certifications, and relevant coursework

SA

School of Visual Arts

Advance ActionScript

AP

Art Institute of Philadelphia

Web Design & Interactive Media

PI

Pratt Institute

MFA, Digital Arts

2004 - 2009

School of Visual Arts logoSA

School of Visual Arts

Advanced ActionScript 3, ActionScript 3

Completed advanced ActionScript 3 study at the School of Visual Arts.

Tech stack

Software and tools used professionally

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