I'm building Cosmos Engine, an open-source scientific simulation project in C# and .NET 10 that applies production engineering practices to orbital mechanics, numerical methods, and computational physics.
I designed its modular Domain, Engine, Desktop, Tests, and documentation solution, implementing Newtonian N-body gravity, Plummer softening, semi-implicit Euler integration, and deterministic fixed-timestep simulation.
At Light Company, I modernized legacy .NET systems, improving response speed by approximately 30% and reducing infrastructure costs by approximately 20%. I also led a five-person team, increased delivery productivity by approximately 25%, and reduced deployment time by approximately 40% through CI/CD pipelines.
Across enterprise, GIS, recruiter assessment, e-commerce, and automation products, I've built REST APIs and backend services with .NET, ASP.NET Core, relational databases, CQRS, and microservices. I also mentor junior developers and contribute to code quality, testing, and delivery practices.

