
Alena Zhukova
@alenazhukova
Creative production manager at LateGame Studio who delivered 500+ creative assets for Berserk Heroes Online.
What I'm looking for
At LateGame Studio, I coordinated delivery across art, game design, development, and QA, tracking dependencies, blockers, and schedule risks. As Art Manager, I led two art-production streams for a 15-person team, achieving 100% on-time delivery on both.
On Berserk Heroes Online, I produced 500+ creative deliverables in 18 months, including 150 within three months alongside the live release schedule. I also built capacity-planning and tracking systems for high-volume production.
At Nuare Studio, I managed up to five concurrent creative productions and worked with clients including Blizzard, EA, and Crystal Dynamics. I improved productivity by approximately 20% across three major projects and reduced revision cycles by approximately 30% through workflow and quality-control improvements.
My work has included managing concept-art production for three Diablo IV seasons and coordinating creative teams and deliverables for Tomb Raider: Catalyst and Star Wars: Galaxy of Heroes. I’m looking to bring my production experience to dynamic, international creative teams and brands.
Experience
Work history, roles, and key accomplishments
Project Manager
LateGame Studio
Apr 2026 - Oct 2026 (6 months)
Promoted from Art Manager to coordinate cross-functional delivery across art, game design, development, and QA, tracking dependencies and schedule risks in Jira.
Art Manager
LateGame Studio
Aug 2024 - Mar 2026 (1 year 7 months)
Led two art-production streams for a team of 15, achieving 100% on-time delivery. Built production roadmaps and an AI-assisted capacity calculator, and implemented production-tracking workflows.
Art Producer
Nuare Studio
Apr 2022 - Jul 2024 (2 years 3 months)
Managed up to five concurrent creative productions with teams of five to ten artists, covering schedules, staffing, budgets, review cycles, and final delivery. Improved productivity by approximately 20% and reduced revision cycles by approximately 30%.
Assistant Producer
Nuare Studio
Apr 2021 - Mar 2022 (11 months)
Supported creative productions, estimating requests, pricing proposals, and negotiating terms with clients including Blizzard and EA. Managed NDAs, SOWs, POs, and invoices.
Freelance Illustrator
Amikon Entertainment Group
Sep 2016 - May 2021 (4 years 8 months)
Handled client briefs, deadlines, review, revision, and approval cycles for selected clients.
Freelance Illustrator
Kobold Press
Sep 2016 - May 2021 (4 years 8 months)
Handled client briefs, deadlines, review, revision, and approval cycles for selected clients.
Freelance Illustrator
Fantasy Flight Games
Sep 2016 - May 2021 (4 years 8 months)
Handled client briefs, deadlines, review, revision, and approval cycles for selected clients.
Education
Degrees, certifications, and relevant coursework
Saint Petersburg State University of Technology and Design
Specialist Degree, Graphic Design
2007 - 2013
Specialist Degree in Graphic Design, equivalent to a Master's, completed over six years.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
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