I build and refine custom ComfyUI workflows for local image, video, and audio production, integrating models and adapting pipeline stages to production needs.
In my current independent work, I develop reference-driven video workflows using image assets and audio references, including voice-timbre guidance. I also use MiniMax RefMods with pre-encoded latent references and combine base video generation with upscaling.
Across a 20+ year freelance career, I created 3D assets and animation with 3ds Max, Autodesk Maya, and Blender, and produced digital artwork, graphic design, and video. I bring visual storytelling, composition, lighting, and post-production fundamentals to generative media work.

