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Abdallah Maaliki

@abdallahmaaliki

I build C/C++ game engines, tools, and multiplayer gameplay systems.

Kuwait
Message

I've contributed C++ engine and tools work to Amazon's New World: Aeternum at Stainless Games, including workflow tools, editor filtering, water-baking change detection, and entity-parenting fixes in the Azoth engine.

I've also built replicated UE5 matchmaking and UI systems, gameplay systems for a UE4 MOBA, and Fado Engine from scratch in C/C++ and DirectX11. My work spans custom memory management, collision, rendering, audio, UI, particles, and data-driven gameplay tools.

Experience

Work history, roles, and key accomplishments

SG

Game Programmer

Stainless Games

Sep 2023 - Oct 2025 (2 years 1 month)

Developed and shipped tools and engine features in C++ within Azoth, Amazon's proprietary AAA engine powering New World: Aeternum, collaborating across a team of 30+ engineers. Designed and implemented a shortcut-to-Python-script mapping tool, extended entity filtering, improved water baking, and fixed a critical parenting bug.

Education

Degrees, certifications, and relevant coursework

German Jordanian University logoGU

German Jordanian University

Bachelor of Science, Computer Science

Pursued a Bachelor of Science in Computer Science at the German Jordanian University in Jordan.

Tech stack

Software and tools used professionally

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