무원 김
@0005031
I build AI-native original IP, virtual characters, and cinematic visual effects.
What I'm looking for
I founded CGTALE Studios, where I create AI-native original IP and virtual character projects including MONO_MARS, which has reached 25M views.
I'm currently a Lead AI VFX Artist in the R&D Center at DEXTER STUDIOS, combining generative AI and ComfyUI with a long background in cinematic 3D and visual effects.
I've led CG and art direction at YOOZOO GAMES and DEXTER STUDIOS, and previously worked as a 3D Modeler at Lucasfilm in Singapore. My work spans animation, modeling, texturing, shading, look development, lighting, and team leadership.
Experience
Work history, roles, and key accomplishments
Lead AI VFX Artist
Dexter Studios
Feb 2026 - Present (6 months)
Lead AI VFX Artist at the R&D Center, focusing on generative AI and ComfyUI workflows for visual effects.
Worked as Lead AI VFX Artist at R&D Center at DEXTER STUDIOS (Dexter Digital).
Virtual character 'MONO_MARS'
www.instagram.com/mono_mars
www.monomars.com
www.youtube.com/watch?v=lfbpSuKTUdo
Worked as CG Supervisor / Art Director at YOOZOO GAMES.
CG Supervisor / General 3D Artist
Apr 2014 - Sep 2016 (2 years 5 months)
Worked as CG Supervisor / General 3D Artist at DEXTER STUDIOS (Dexter Digital).
Worked as Lead Modeler at VIVESTUDIOS.
Education
Degrees, certifications, and relevant coursework
Vancouver Film School
Diploma, 3D animation & visualeffects
2007 - 2008
Hansung University
BA, Media Design
2000 - 2008
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
monomars.comJob categories
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