TwineTW

Freelance game designer

Twine
United States only
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About Twine

We're a thriving ecosystem of top-tier freelancers from around the world. Trusted by Fortune 500 companies and Silicon Valley startups, Twine is the go-to platform for mission-critical projects. With over half a million registered freelancers and a growing roster of 35,000+ companies, we've become the comprehensive solution for freelancing.

Our Mission

At Twine, we recognise that companies require a flexible approach to hiring expert freelancers for their most critical projects. Traditional freelance platforms often fall short when it comes to scalability and diversity. That's where we shine. Twine operates as a thriving global freelance network, with diverse experts across various fields, including marketing, engineering, and AI. Our core mission is to empower creators, whether they're businesses or individual freelancers, to thrive in their creative endeavours.

About the Role

A company is seeking to hire a beginner to mid-level Video Game Graphic Designer to join their team for a long-term, ongoing project involving an "Escape Game." The primary responsibility will be creating graphics and assets using Blender software. This is a remote position, with no requirement for on-location work. The successful candidate will become a part of the company and not a freelance hire. The compensation will be based on the offers received, and the CEO is looking for dedicated individuals ready to contribute to the creative process.

Responsibilities:

  1. Use Blender software to design and create 3D graphics, assets, and environments for the "Escape Game" project.
  2. Collaborate with the development team to understand project requirements and design specifications.
  3. Create high-quality, visually appealing, and immersive game assets, including characters, environments, props, and other elements.
  4. Ensure consistency in the visual style and adherence to the established art direction.
  5. Optimize assets for efficient rendering and performance in the game engine.
  6. Participate in creative discussions and provide input on game design and visual direction.
  7. Stay up-to-date with the latest trends and techniques in video game graphics and design.
  8. Maintain open communication with the team and provide regular progress updates.
  9. Consistently meet project deadlines and deliverables.

Requirements

  1. Beginner to mid-level experience in video game graphics design, with a strong focus on Blender software.
  2. Proficient in 3D modeling, texturing, lighting, and rendering techniques.
  3. Strong understanding of game art principles, including asset optimization and level design.
  4. Familiarity with game engines and their asset pipeline processes.
  5. Excellent attention to detail and a keen eye for visual aesthetics.
  6. Ability to work independently and remotely while collaborating with the team.
  7. Strong problem-solving and creative thinking skills.
  8. Passion for video games and a willingness to learn and grow as a game artist.
  9. Excellent time management and organizational skills.
  10. Effective communication and interpersonal skills.

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About the job

Apply before

Jul 29, 2024

Posted on

May 30, 2024

Job type

Full Time

Experience level

Mid-level

Location requirements

Hiring timezones

United States +/- 0 hours
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