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That's No Moon EntertainmentTE

Lead Gameplay AI Engineer

That's No Moon is an independent AAA game development studio founded in 2021 by industry veterans, focused on creating narrative-driven, genre-defining experiences. They are backed by a significant investment from Smilegate and are currently developing their debut single-player action-adventure title.

That's No Moon Entertainment

Employee count: 51-200

Salary: 195k-243k USD

United States only

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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.

Gameplay AI is a core component of video games used to tell an engaging and exciting story through gameplay. We are looking for a Lead Gameplay AI Engineer who is excited to push the boundaries of Gameplay AI in video games for our forthcoming AAA title. This role will work side-by-side with designers and provide creative input to craft believable, innovative AI experiences. In this role, you will architect, build and maintain a variety of AI systems that bring characters and the world to life in service of outstanding, memorable gameplay.

Responsibilities:

  • Own gameplay AI systems and related engineering tasking and development.
  • Directly manage a team of AI engineers, including career management, growth, and mentorship.
  • Architect, implement, and maintain production quality C/C++ for AI systems, behaviors, tools, and workflows.
  • Give technical leadership and counsel, ranging from short-term AI problem solving to long-term AI roadmap planning.
  • Provide the production team with guidance for scheduling, while identifying and reducing risks across AI feature development.
  • Collaborate with engineers and other disciplines to provide holistic solutions with an emphasis on delivering exceptional gameplay experiences.
  • Build and foster a highly collaborative, transparent culture that is safe, and values innovation, diversity, and work-life balance.
  • Drive innovation in AI character behaviors, ensuring NPCs feel believable and contribute meaningfully to gameplay and storytelling.
  • Analyze different approaches to solve AI problems and discuss the tradeoffs between them.
  • Write and maintain relevant documentation.

Requirements & Skills:

  • Shipped at least one AAA game or equivalent complexity in a Gameplay AI-related role.
  • Shipped at least one AAA game or equivalent in complexity with Unreal Engine
  • At least 7 years of professional C++ experience.
  • Strong math skills.
  • Console development experience is a plus
  • Experience with machine learning is a plus.

Qualities:

  • Ability to lead and mentor engineers, guiding growth in both AI-specific and broader technical skills.
  • Excellent interpersonal skills, communication, both verbally and written.
  • Work independently with minimal supervision.
  • Good conflict resolution abilities across varied disciplines.

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $195,000 - $243,000

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

About the job

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Job type

Full Time

Experience level

Salary

Salary: 195k-243k USD

Experience

7 years minimum

Location requirements

Hiring timezones

United States +/- 0 hours

About That's No Moon Entertainment

Learn more about That's No Moon Entertainment and their company culture.

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That's No Moon emerged in 2021, a new star in the AAA game development constellation, born from the collective vision of industry veterans. Michael Mumbauer, Tina Kowalewski, Taylor Kurosaki, and Nick Kononelos, names associated with some of the most lauded and commercially successful titles like The Last of Us, Uncharted, Destiny, and Call of Duty, co-founded the studio. Their shared ambition was clear: to forge a new generation of narrative-driven, genre-defining experiences that would resonate deeply with players. The studio's name itself, a nod to a classic cinematic moment of unexpected scale and wonder, encapsulates their aspiration to deliver impactful and memorable interactive entertainment. From its inception, That's No Moon set out to build a culture centered on creativity, collaboration, and responsible production practices, recognizing that the well-being and empowerment of their team are integral to crafting exceptional games.

The studio's journey was significantly propelled by a landmark partnership with Smilegate, the creators of the global phenomenon 'CROSSFIRE' and the popular MMO RPG 'Lost Ark.' This collaboration came with a substantial investment exceeding $100 million, a testament to the confidence in That's No Moon's vision and the talent of its team. This financial backing enabled the studio to establish state-of-the-art facilities, including a performance capture stage in Los Angeles, and to begin assembling a diverse and highly skilled team. Their debut project, an ambitious AAA single-player, third-person action-adventure game, is being helmed by Taylor Kurosaki as Creative Director and Jacob Minkoff as Game Director. The studio quickly grew, aiming for a team of 100 developers by 2022, and has continued to expand, attracting talent from across North America and globally with its remote-friendly approach. That's No Moon is not just developing games; they are endeavoring to build immersive worlds and compelling stories that push the boundaries of interactive and linear media, aiming to leave a lasting impression long after the credits roll.

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