Key Responsibilities
- Develop pre-production plans for new and existing UI systems.
- Translate product strategies and player needs into thoughtful, intuitive interfaces.
- Create polished mockups, user flow diagrams, and interactive prototypes that clearly communicate design intent.
- Partner with Design and Engineering to implement functional, accessible UI/UX solutions in-game.
- Stay current on design trends, platform guidelines, and best practices in usability and accessibility.
- Take direction well and contribute as a reliable production artist when needed.
Skills, Knowledge and Expertise
- 3+ years of industry experience in a UI/UX or related design role.
- Strong foundation in graphic design, motion graphics, and user-centered thinking.
- Familiarity with Unreal or comparable game engines.
- A collaborative mindset with the ability to work cross-functionally with Design, Art, and Engineering.
- Curiosity about player behavior and a drive to improve how players interact with our games.
- Experience designing for multiple screen types and platforms (PC, console, mobile) is a plus.
- Experience with 3D tools or asset implementation is a bonus but not required.
- An understanding of 3D art pipelines and how UI fits into the broader visual experience.
- Ability to concept and develop UI art that supports the product’s tone and direction.
- Familiarity with accessibility standards and inclusive design practices.
- A passion for games and co-development workflows.
- Make quality decisions within a project that improve the direction of the art/project
- Work with other artist and disciplines to achieve project goals
- Ship a title with accurate estimation
- Adapt the direction of a project based on needs
- Understand what users do and develop the best way to deliver on their actions
Benefits
- Medical, Dental, and Vision
- 401K
- Life Insurance Policy
- Generous Paid Time Off (Vacation, Holiday, & Sick time)
- Employee Assistance Program
- Fitness Club Discounts
- Annual Company Events
- Project Wrap Parties