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Mob EntertainmentME

Game Product Manager

Mob Entertainment is a multimedia company known for creating the popular horror game franchise 'Poppy Playtime.' Founded by brothers Zach and Seth Belanger, the company focuses on developing innovative media and games that entertain and inspire audiences worldwide.

Mob Entertainment

Employee count: 51-200

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Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.

Role Overview

The Game Product Manager (GPM) is responsible for end-to-end ownership of a game’s lifecycle—from pre–green light concept evaluation through green light approval, production execution, launch, and post-launch performance. This role ensures that every game Mob invests in is supported by clear product vision, market validation, measurable success criteria, and disciplined production processes.

The GPM serves as the central decision-driving function between Creative, Production, Engineering, Analytics, Marketing, and Finance—ensuring alignment, accountability, and product outcomes that meet both player expectations and company goals.

Key Responsibilities

1. Pre–Green Light Ownership

  • Lead the concept evaluation process including market analysis, genre trends, competitive benchmarking, and player opportunity sizing.
  • Develop the Product Brief: core lore, target audience, differentiators, KPIs, success metrics.
  • Build ROI rationale in partnership with Finance and Production: staffing plan, timeline, budget, risk analysis.
  • Create own the green-light package for SLT review and approval.
  • Define minimum gating criteria and business justification required for advancement.

2. Product Ownership Through Production

  • Maintain and continuously refine the product roadmap, prioritization framework, and delivery milestones.
  • Work with Production to translate vision into milestones, scope, and sprint objectives.
  • Ensure alignment between feature set and target KPIs, player motivations, and market fit.
  • Drive cross-functional communication and ensure all teams work from the same assumptions and priorities.
  • Lead change management: assess any scope, staffing, or timeline adjustments with data and rationale.
  • Own the risk/assumption log and mitigation plan across departments.

3. Launch Go-to-Market

  • Partner with Marketing, Analytics, and Community to develop the launch strategy, key beats, messaging, and positioning.
  • Ensure the product meets the definition of readiness for launch, including quality thresholds, analytics instrumentation, and content completeness.
  • Coordinate playtests, player research, and feedback cycles pre-launch.

4. Post-Launch Live Insights

  • Monitor live KPIs and gather player feedback to drive post-launch iterations.
  • Lead postmortems and integration of learnings into the studio’s development frameworks.

5. Process Framework Ownership

  • Own and evolve Mob’s green-light framework, milestone gating standards, and product evaluation methodology.
  • Establish reusable documentation templates (PRDs, briefs, KPI scorecards).
  • Ensure disciplined application of processes to prevent misalignment, late-stage surprises, and inefficient spend.
  • Bring the right subject-matter experts into decisions at the right time—Production, Finance, Analytics, Creative, Marketing, etc

Qualifications

  • 5–10 years of game product management experience, ideally with shipped titles.
  • Strong understanding of market dynamics, player motivations, and product-to-market fit.
  • Prior experience owning roadmaps, KPIs, playtest cycles, and green-light evaluations.
  • Exceptional cross-functional leadership and ability to influence without formal authority.
  • Data-driven decision-making; comfortable with forecasting, KPIs, and iterative development.
  • Experience working with Creative, Production, and Engineering partners on complex projects.

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

About the job

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Posted on

Job type

Full Time

Experience level

Experience

5 years minimum

Location requirements

Open to candidates from all countries.

Hiring timezones

Worldwide

About Mob Entertainment

Learn more about Mob Entertainment and their company culture.

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Mob Entertainment is a company dedicated to redefining entertainment through innovative media and games. We challenge the norms of media and make our brand an inseparable piece of people's lives, inspiring the world to look to our stories and characters for self-reflection, growth, and joy.

Our flagship project, Poppy Playtime, encapsulates our philosophy of creativity and engagement. We aim to deliver experiences that not only entertain but also resonate deeply with our audience. With a commitment to quality and excellence, Mob Entertainment strives to create an unparalleled entertainment landscape.

Employee benefits

Learn about the employee benefits and perks provided at Mob Entertainment.

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Paid Time Off

Offers paid time off.

Employee Discounts

Offers employee discounts.

Remote Work

Offers remote work options.

Retirement Plan

Provides a retirement plan.

View Mob Entertainment's employee benefits
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Mob Entertainment

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