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Frima StudioFS

Unreal Programmer

Frima Studio is a Canadian video game and digital entertainment developer founded in 2003, known for creating multiplatform games and working with major international partners.

Frima Studio

Employee count: 51-200

Canada only

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What your weeks will look like

  • Daily Scrum meetings to start the day off right;
  • Participate in code reviews with various team members;
  • Identify and solve performance issues related to CPU, GPU, and memory;
  • Develop and maintain links between the engine and toolchains/pipelines on mobile;
  • Debug issues related to new mobile devices and operating system updates;
  • Automate tools for use by the programming and QA teams;
  • Maintain configurations and integrations with first-party services (Apple, Google, Epic, etc.).

What we’re looking for

  • University or college degree in Computer Science or equivalent;
  • Minimum of five (5) years of experience in a programming role;
  • Strong understanding of the different hardware and software layers involved in running a video game;
  • Ability to think systemically while considering complex architectures working together (SDK / game servers or clients / Unreal Engine / streaming protocols);
  • Comfortable with long development iterations;
  • Excellent command of C++;
  • Mobile game development experience (a strong asset);
  • Excellent command of both French and English (spoken and written). English skills are required to perform the job, as we collaborate with English-speaking partners;
  • Ability to travel outside the country when needed.

What we value within our team

  • Ability to handle multiple requests simultaneously and manage priorities;
  • Diplomacy, autonomy, resourcefulness, and versatility;
  • Excellent stress management in a fast-paced environment;
  • Strong collaboration and communication skills with multidisciplinary teams, and an interest in mentoring.

Come and make a difference with us! #FrimaLife

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

We’re looking for a game-changing player!
Frima is looking for an Unreal Programmer (C++) to help our game programming team level up.

At Frima, we’ve been cultivating creative boldness for over 20 years! We’re proud to have received the award for Best Employer in the Canadian video game industry in 2021, 2022, and 2023 (GamesIndustry.biz).

And the reason is simple — we know how to take care of our people:

  • 4.5 workdays per week, year-round (Friday afternoons off);
  • Truly flexible work: 100% remote (for individuals residing in the province of Quebec), hybrid, or 100% on-site, it’s your choice;
  • Up to 7 weeks of vacation per year, plus sick days and personal days, your well-being matters to us;
  • Comprehensive group insurance from day one;
  • RRSP contribution;
  • $400 allowance for ergonomic equipment purchases.

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
  • Regular project and company update presentations, we keep our team informed about developments at Frima;
  • Tight-knit, caring, and inclusive teams, even remotely!
  • Come discover the rest for yourself!

About the job

Apply before

Posted on

Job type

Full Time

Experience level

Senior

Location requirements

Hiring timezones

Canada +/- 0 hours

About Frima Studio

Learn more about Frima Studio and their company culture.

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The story of Frima Studio is a classic tale of entrepreneurial spirit born from humble, and rather chilly, beginnings. In 2003, amidst the challenging dot-com crash, three visionaries—Steve Couture, Philippe Bégin, and Christian Daigle—came together in a poorly insulated apartment in Quebec City. The layer of frost that persistently coated their windows, known as 'frimas' in French, became the unlikely inspiration for their company's name. By simply dropping the 's', 'Frima' was born, a testament to their frosty start and a symbol of the cool creativity they were about to unleash on the digital world. Despite these modest origins, Frima quickly began making a name for itself by developing Flash games for some of the biggest names in entertainment, including the worlds of Harry Potter and the Looney Tunes. This early work with prestigious intellectual properties allowed the studio to build a reputation for quality and reliability, setting a strong foundation for future growth.

Over the years, Frima's journey has been one of strategic evolution and expansion. The studio didn't just stick to web games; it boldly ventured into a multitude of platforms, creating experiences for consoles, handheld devices, mobile, and television. Their portfolio grew to include original intellectual properties like the critically acclaimed co-op platformer 'Chariot', the action-packed 'Nun Attack' series, and the immersive VR adventure 'FATED'. The company's growth was marked by key acquisitions, such as mobile developer Humagade in 2008 and concept art studio Volta in 2011, which expanded their capabilities. While the studio experienced the natural ebbs and flows of the industry, including opening and closing satellite studios to adapt to talent distribution, its core remained in Quebec City. Now, with nearly two decades of experience, Frima has solidified its position as a leading independent developer, collaborating with industry giants like Microsoft, Warner Bros., and Epic Games, and continuing to push the boundaries of digital entertainment with a focus on data-driven development and long-term player engagement.

Employee benefits

Learn about the employee benefits and perks provided at Frima Studio.

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RRSP Contribution

Frima invests with you in your savings (RRSP).

Group Insurance

Complete group insurance coverage from day one.

Home office budget

$400 allowance towards the purchase of ergonomic equipment.

4.5-day work week

Enjoy longer weekends with Friday afternoons off, year-round.

View Frima Studio's employee benefits
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Frima Studio

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Frima Studio hiring Unreal Programmer • Remote (Work from Home) | Himalayas