BeamNG GmbH hiring Senior Porting Programmer (remote/onsite) • Remote (Work from Home) | Himalayas
BeamNG GmbHBG

Senior Porting Programmer (remote/onsite)

BeamNG GmbH, founded in 2013, is an innovative development studio specializing in soft-body physics technology for vehicle simulations in both entertainment and research sectors.

BeamNG GmbH

Employee count: 51-200

Germany only

We are seeking a Senior Porting Programmer to support our ongoing and future development plans for a state-of-the-art, real-time, soft-body physics engine. The ideal candidate has extensive experience in porting custom engines to console platforms and a strong understanding of low-level rendering APIs.

Requirements

  • Expertise in transitioning custom game engines to console platforms, prioritising programming skills.
  • Proficient in adapting third-party libraries for effective platform compatibility.
  • Experience in creating abstraction layers for file systems and window interfaces on new platforms.
  • Knowledge of low-level rendering APIs like DirectX 12 and Vulkan.
  • Skilled in automating continuous integration processes and understanding DevOps methodologies.
  • Strong command of C++ for efficient and maintainable code.
  • Experience with compiler optimisation techniques and debugging.
  • Proven ability to independently manage projects with minimal oversight.

Benefits

  • Flexible working hours
  • Language courses
  • Talent development program (training budget, participation in seminars/conferences, etc)
  • Personal development program (feedback, leadership, conflict engagement, etc)
  • Parental leave
  • Employee assistance program
  • Relocation assistance (if applicable)

About the job

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Posted on

Job type

Full Time

Experience level

Senior

Location requirements

Hiring timezones

Germany +/- 0 hours

About BeamNG GmbH

Learn more about BeamNG GmbH and their company culture.

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BeamNG GmbH is an independent development studio based in Bremen, Germany, renowned for its innovative and state-of-the-art, real-time soft-body physics technology. Founded in 2013, the company has developed a sophisticated soft-body physics engine that allows for realistic vehicle dynamics and damage simulation. This technology has made BeamNG a leader in the field, supplying tools for various applications ranging from entertainment to serious academic and commercial research. The flagship product, BeamNG.drive, is a vehicle simulation game that showcases the capabilities of the engine, allowing users to experience highly realistic driving physics.

Since its inception, BeamNG GmbH has expanded its offering to include BeamNG.tech, a versatile simulation platform designed for advanced driver-assistance systems (ADAS) and autonomous vehicle research. The platform facilitates data generation and testing environments for autonomous driving systems, thereby supporting companies and researchers in automotive technology development. The company's employee base consists of a diverse team of over 70 experts who work collaboratively in a remote-first environment. This international team underscores BeamNG's commitment to innovation, quality, and excellence in the fields of simulation and engineering.

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BeamNG GmbH

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