abstractionAB

Senior Engine Programmer (hybrid/remote)

Abstraction is a leading creative game studio focused on co-development services for AAA publishers, delivering cutting-edge gaming experiences.

abstraction

Employee count: 51-200

Netherlands only

Abstraction is a Dutch game development studio aiming to deliver cutting-edge game experiences. Specializing in both technically and creatively demanding projects, we have collaborated on renowned IPs like Halo, Dune, Mass Effect, and Baldur’s Gate. Our portfolio boasts over 60 titles, reflecting our commitment to quality and technical prowess. We're not just partners with industry giants such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others; we're innovators in our field.

We are seeking an experienced Senior Engine Programmer I to lead the implementation of complex systems and mentor junior developers.
In this role, you will take ownership of game features, while utilizing your deep knowledge of our technology stack to drive innovation. You will play a key role in shaping both the technical direction of the team and the growth of its members.

Role Impact

In this role, you'll be much more than your job title. You will:

  • Cultivate Collaboration: Enhance our team culture through active participation and open communication.

  • Ignite Innovation: Bring fresh, creative ideas that challenge conventional thinking.

  • Embody Our Values: Live our core values and inspire others by example.

  • Encourage Growth: Share your knowledge, fostering both individual and team development.

  • Champion Positive Change: Help steer our company towards impactful, industry-leading initiatives.

Your contribution will extend beyond tasks and targets; it's about making a lasting, positive difference in our workplace and community.

Responsibilities

  • Lead the design and implementation of medium to large systems, ensuring they meet both functional and technical requirements.

  • Take ownership of operating and monitoring the system in the production environment; including creating plans to mitigate risks, outages and other issues.

  • Mentor and guide junior team members, accelerating their growth through code reviews, pair programming, and knowledge-sharing sessions.

  • Foster a culture of continuous learning by organizing workshops and training, encouraging skill development within the team.

  • Collaborate with cross-functional teams to improve processes and drive effective solutions.

  • Challenge existing team processes and contribute to decision-making, driving continuous improvement.

  • Align individual and team work with the overall technical strategy and goals, contributing feedback on the team's direction.

  • Proactively identify potential risks in projects, assess their impact, and collaborate with the team to implement mitigation strategies.

Knowledge & Experience

  • 5+ years of experience in game development or software engineering, with a focus on engine systems and optimization for multi-platform projects (PC, consoles).

  • Proficiency in C++ and low-level programming, with proven expertise in developing, optimizing, and maintaining game engines.

  • Experience with performance profiling, memory management, and multi-threading techniques for improving engine efficiency and scalability.

  • Hands-on experience with Unreal Engine or a proprietary game engine, contributing to at least 2 commercially released projects.

We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table.

About the job

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Job type

Full Time

Experience level

Senior

Location requirements

Hiring timezones

Netherlands +/- 0 hours

About abstraction

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Abstraction is a creative game studio committed to delivering exceptional gaming experiences through innovative and technical expertise. Founded in 2008, this studio has established itself as a partner to some of the gaming industry's most distinguished AAA publishers, specializing in creative co-development and game adaptation. Abstraction has worked on high-profile projects such as 'Dune: Awakening', 'Mass Effect: Legendary Edition', 'Halo: The Master Chief Collection', and 'Baldur's Gate 3', among others. Their approach emphasizes a no-compromise attitude aimed at delivering cutting-edge results in technically demanding projects.

Abstraction prides itself on its talented team, which includes engineers, designers, artists, and producers who collaboratively tackle the complexities of game development. They work tirelessly to create immersive experiences across various platforms, ensuring that players receive the highest quality content. As a creative studio nestled near Eindhoven—the tech center of the Netherlands—Abstraction is positioned at the forefront of gaming innovation. The team at Abstraction values creativity, collaboration, and inclusivity, making it an exciting place to work and grow professionally.

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