
Salah Hesham
@salahhesham
I build optimized real-time environments, architectural visualizations, and game assets for immersive experiences.
What I'm looking for
I've delivered architectural visualizations, CGI advertisements, interactive Unreal Engine walkthroughs, VR environments, and game assets as a freelance 3D Generalist. My work spans modeling, texturing, animation, rendering, and real-time optimization.
I've optimized PC VR environments for Meta Quest 3 at 90+ FPS, built Unity greybox prototypes, and automated Unreal Engine material configurations with Python. I also bring motion graphics advertising experience from Focus Media Group and AI quality evaluation experience through Outlier.
Experience
Work history, roles, and key accomplishments
AI Training Specialist
Outlier & Various Platforms
Jan 2025 - Present (1 year 8 months)
Recorded high-fidelity voiceovers, audited peer audio files to correct technical defects, and systematically evaluated multiple AI model outputs to mitigate hallucinations and enforce accuracy standards.
3D Generalist - Freelancer
Freelancing
Feb 2020 - Present (6 years 7 months)
Designed and rendered high-fidelity interior and exterior architectural visualizations for diverse clients and brands. Modeled, textured, and animated CGI advertisements for leading luxury real estate developers that went viral.
Intern
Focus Media Group
Aug 2023 - Nov 2023 (3 months)
Delivered high-quality motion graphics advertising campaigns for three major international corporations, managing the pipeline from concept to final render.
Education
Degrees, certifications, and relevant coursework
Information Technology Institute (ITI)
Professional Diploma, Technical Game Art
2025 -
Activities and societies: Graduation Project - (06/2026 - 08/2026) - Seat 13. Tools: Unreal Engine 5, Houdini, Python, 3Ds Max, RizomUV, MarvelousDesigner, Adobe Substance Painter, Character Creator.
Professional Training Program in Technical Game Art Track, with a graduation project titled 'Seat 13' using Unreal Engine 5, Houdini, and other tools.
American University of Madaba
Bachelor's Degree of Arts, Design and Visual Communication, 3D Animation
2021 - 2024
Grade: 3.62 GPA
Activities and societies: Graduation Project - (10/2023 - 06/2024) - Luxor Temple: between the Past and the Present. Tools: 3Ds Max, ZBrush, Adobe Substance Painter, QuixelBridge, Unreal Engine 5.
Graduated from the Faculty of Architecture & Design with a 3.62 GPA. Graduation project titled 'Luxor Temple: between the Past and the Present'.
Availability
Location
Authorized to work in
Portfolio
artstation.com/SalahHeshamSocial media
Skills
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