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Sagar MandalSM
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Sagar Mandal

@sagarmandal

3D artist at SkyGlits Studio who modeled film props and hard-surface assets in Maya, including UV work on an ambulance.

India
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At SkyGlits Studio, I modeled props and hard-surface assets in Autodesk Maya for a film production project. I also contributed UV-mapping work to production assets, including an ambulance model.

I worked to studio asset requirements and collaborated within a production workflow. The project was discontinued before release.

My work includes a Cyborg character combining hard-surface mechanical components, a detailed Mechanical Watch, and a model of HMS Victory.

I also modeled, textured, and animated a Food Processor to demonstrate its movement and function. I’m currently studying B.Sc. Animation & VFX at Thakur College of Science and Commerce.

Experience

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Education

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TC

Thakur College of Science and Commerce

Bachelor of Science, Animation & VFX

2025 -

Activities and societies: 1st Place, Science Exhibition — Animation & VFX Department

Pursuing a B.Sc. in Animation & VFX, currently in the second year with an expected graduation in 2028.

Tech stack

Software and tools used professionally

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