
Razz Acharya
@razzacharya
I build Unreal Engine 5 games, custom C++ engines, and high-performance real-time rendering systems.
What I'm looking for
I've built Unreal Engine 5 games, gameplay systems, multiplayer prototypes, and immersive 3D environments through WiperSpace/WiperTeam. My work includes award-winning Game Jam projects and a virtual college tour that increased virtual tours by 150%.
I'm the creator of NIMO GameEngine and NIMO GameRendering, a custom C++ and DirectX 12 engine framework with PBR, HDR, SSAO, shadow mapping, multithreading, ECS, editor tools, and asset management. I also build Linux systems, networking tools, and AI-integrated applications using Python, Node.js, and React.
Experience
Work history, roles, and key accomplishments
Indie Game Developer
WiperSpace/ WiperTeam
May 2020 - Present (6 years 4 months)
Designed and developed multiple Unreal Engine 5 projects including horror games, multiplayer systems, environment showcases, and gameplay prototypes. Built immersive 3D environments with advanced lighting, materials, optimization, and cinematic composition techniques.
Education
Degrees, certifications, and relevant coursework
Sushma Godawari College
Bachelor's Degree, General Studies
2024 - 2026
Grade: 3.27
Currently pursuing higher education at Sushma Godawari College starting in 2024.
Pashupati English Boarding School
High School Diploma, General Studies
2016 - 2024
Grade: 3.47
Completed high school education at Pashupati English Boarding School from 2016 to 2024.
Availability
Location
Authorized to work in
Website
raj.wiperspace.comPortfolio
raj.wiperspace.comJob categories
Skills
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