At KAPSULA, I work with early-stage startups and lean teams, often as a solo product design unit. I partner with founders to turn technical concepts into digital products, taking the design process from product vision and user journeys through production-ready design systems and engineering handoffs.
At CHRONO CCG, I designed game interfaces across onboarding, gameplay, and post-match experiences, and created a scalable design system for Unity across desktop and mobile. At Own the Moment, I took a platform from zero to one for NBA Top Shot and NFL ALL DAY, serving 50,000 daily users, and solo designed a separate fantasy football game whose launch drop sold out in under five minutes.

