At General Magic (Thailand) Co., Ltd., I trained and deployed locomotion policies for a humanoid biped, including a natural walking gait, and verified policy inference on physical hardware. I used NVIDIA Isaac Sim, Isaac Lab, and MuJoCo for training and simulation, then improved actuator modeling and applied domain randomization for zero-shot sim-to-real transfer.
I also designed and implemented a soft real-time ROS 2 control loop and developed C++ libraries for actuator and host-computer communication. On a project for bio-inspired feline robots, I trained behavior policies, built a depth-to-costmap pipeline for collision avoidance, and implemented visual-inertial odometry. Earlier, I programmed FANUC and Dobot robots as an Assistant Engineer and contributed to backend development for Ko Tine Thin.

