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Norbert Nagy

@norbertnagy

Experienced 3D artist and texture artist with diverse skills.

Hungary
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What I'm looking for

I am looking for a creative environment where I can further develop my skills and contribute to innovative projects.

I am a dedicated 3D artist and texture artist with over a decade of experience in the gaming and film industries. My journey began in 2007, and since then, I have honed my skills across various platforms and tools, including Blender, 3ds Max, and Maya. My work has been featured in notable projects such as the Invictus Games in Debrecen and collaborations with companies like Sunward Games and N&K Creativ Team KFT.

Throughout my career, I have developed a strong proficiency in texture creation and 3D modeling, utilizing software like Substance Painter, GIMP, and Unity Engine. My artistic vision is complemented by a solid technical foundation, allowing me to contribute effectively to team projects and deliver high-quality results. I am passionate about pushing the boundaries of 3D art and continuously seek opportunities to grow and innovate in my craft.

Experience

Work history, roles, and key accomplishments

IG

3D Artist, Texture Artist

Invictus Games

Jan 2020 - Dec 2024 (4 years 11 months)

Created 3D models and textures for various game projects. Collaborated with the development team to ensure artistic vision aligned with technical requirements.

NK

3D Artist, Texture Artist

N&K Creativ Team KFT.

Jan 2019 - Dec 2019 (11 months)

Developed 3D assets and applied textures for diverse creative projects. Utilized industry-standard software to deliver high-quality visual content.

SG

3D Artist, Texture Artist

Sunward Games

Jan 2016 - Dec 2019 (3 years 11 months)

Contributed to the creation of 3D models and textures for various game titles. Ensured assets were optimized for game engine performance.

SG

Texture Artist

Sunward Games

Jan 2018 - Dec 2018 (11 months)

Specialized in creating detailed textures for game environments and characters. Worked closely with the art team to maintain visual consistency.

FL

3D Artist, Texture Artist

Fatbat Studio LTD.

Jan 2014 - Dec 2015 (1 year 11 months)

Produced 3D models and textures for a range of projects. Collaborated with designers to bring concepts to life.

RK

3D Artist, Texture Artist

RenderNet KFT.

Jan 2013 - Dec 2014 (1 year 11 months)

Created 3D models and textures for various client projects. Ensured high-quality visual output for diverse applications.

TE

3D Artist

Tonuzaba Entertainment

Jan 2007 - Dec 2013 (6 years 11 months)

Developed 3D assets for entertainment projects. Collaborated with a team to create immersive visual experiences.

Education

Degrees, certifications, and relevant coursework

Norbert hasn't added their education

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Tech stack

Software and tools used professionally

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Norbert Nagy - 3D Artist, Texture Artist - Invictus Games | Himalayas