At ASML through Accenture, I contribute to the development, maintenance, and troubleshooting of computer systems in a C#, Linux, and Kubernetes environment. I also use AI-assisted workflows for code understanding, debugging support, and documentation.
At Estreme, I developed .NET REST APIs and built Blazor and .NET MAUI applications, as well as Windows Services for cloud-based file handling and API-driven workflows. I also created CI/CD pipelines and infrastructure automation with Azure DevOps and Terraform.
At Salland Engineering, I built C# and F# WPF applications for 3D wafer visualization and integrated software with C++ device drivers. In my personal project, I’m building a C++ game engine and the space shooter Eclipsi, with DirectX 12 and OpenGL rendering, multiplayer networking, and VR support.

