At Accenture, I developed an application for visualizing renewable energy infrastructure in a real-world environment, with in-editor tools built using Cesium and Unreal Engine 5.
I also built an Unreal Engine 5 editor plugin package for managing and organizing 3D models and assets. My work there included software data cleansing and authoring prompts and completions for a general-knowledge AI chatbot.
At Music Edu, I developed projects implementing augmented reality in music technology using Assemblr. Earlier, as a Multimedia Intern at Miyens Web Design and Development, I designed UI and 2D game assets, developed a Unity game, and built a profile website using Miyens' website builder.

