At Massive Studios, I created 2D art and illustrations, game graphic assets, visual development, and UX/UI art for games in the slot and casino aesthetic. I also worked on storyboards and 2D effects.
At Intouch Games, I created 2D game art, illustrations, game graphic assets, visual development, and UX/UI art. My work there also included animations and 2D effects for slot and casino games.
As a Graphic Designer/Illustrator at Gloss Agency and Xmatrix Creative Agency, I worked on illustration, packaging, branding, and social media content. Xmatrix Creative Agency’s main clients included Coca-Cola and Henkel brands.
Earlier, at Magma Gallery, I worked on illustration, book covers, layouts, brochure editing, and product design. As a Concept/Graphic Artist Intern at Pixoloid Studios, I worked on illustration, concept art, character design, and digital painting, including the last episode of the LOVEDEATH+ROBOTS Netflix series.

