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laura Camila Pregonero MartinezLM
Open to opportunities

laura Camila Pregonero Martinez

@lauracamilapregonero

I’m a Front End Developer and lead designer who builds brand-forward digital experiences.

United States
Message

What I'm looking for

I’m looking for a team where I can own front-end and design work together—building brand-focused digital experiences, collaborating with creatives, and applying UX research to deliver user-centered results.

I’m a Front End Developer and lead designer who turns brand vision into polished, social-ready creative—combining interface thinking with strong visual execution. Across my roles, I’ve led design work for social networks, managed community presence, and helped shape cohesive brand identities from the ground up.

From January 2018 to October 2022 at JUICY BOX TECHNOLOGIES SAS, I served as a Front End Developer and Lead Designer of graphic pieces in social networks. I also supported growth by creating consistent visual assets aligned with campaign and platform needs.

In my later leadership-focused roles, I expanded into community and brand ownership: at XSEED SOLUTIONS I was a Lead Designer and Community Manager, and as Brand Manager at FIVE FESTIVAL I managed the graphic side of projects while collaborating with artists and marketers. More recently, at TINTO BAR&GRILL I owned brand creation—logo, visual image, colors, social media positioning, and content execution including Instagram and Facebook posts, plus banner and product printing.

My design foundation is reinforced by structured learning in 3D design, illustration, character design, animation, and UX/UI. I’ve trained with tools like Ai, Ps, Ae, blender, and Procreate, and I apply UX/UI methodologies to plan, conceptualize, and design digital products that effectively solve user needs while validating user requirements through UX research.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

LA

Libel Academy

Character Creation Course, 3D Character Creation (Blender)

2024 - 2025

Studied basic and advanced character creation in Blender, including tool management (Nov 2024–Mar 2025).

Universidad de los Andes logoUA

Universidad de los Andes

UX/UI Course, UX/UI Design

2024 - 2025

Studied UX/UI methodologies and technologies for planning, conceptualization, and designing digital products to solve user needs (Jun 2024–Aug 2025).

Universidad de los Andes logoUA

Universidad de los Andes

3D Design Course, 3D Design (Video Game Industry)

2024 -

Developed creative skills through 3D design oriented in the video game industry (Jun–Jul 2024).

Pontificia Universidad Javeriana logoPJ

Pontificia Universidad Javeriana

Communication Course, Communication Skills

2024 -

Developed communication skills for formal and informal presentations (Apr–Jun 2024).

LI

London Language Institute

ESL Program, English as a Second Language (ESL)

2023 -

Completed a full-time English as a Second Language program in London, Ontario (Jun–Aug 2023).

AK

Alex Kunchevsky

Animation Course, Animation (Procreate, Typography, Character Design)

2023 - 2024

Took an animation course covering Procreate, typography, and character design (Jan 2023–Jun 2024).

SK

Stefan Kunz

Animation Course, Animation (Procreate, Typography, Character Design)

2023 - 2024

Took an animation course covering Procreate, typography, and character design (Jan 2023–Jun 2024).

PLATZI logoPL

PLATZI

Graphic Design Career, Graphic Design

2018 - 2024

Completed a graphic design career covering brand design, illustration, and character design (Jan 2018–Jul 2024).

Tech stack

Software and tools used professionally

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