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LAB Bosmer and UnikorpLU
Looking for a job

LAB Bosmer and Unikorp

@labbosmerandunikorp

I create and implement game audio, from SFX and music to polished in-engine delivery.

Portugal
Message

What I'm looking for

I'm looking to own game audio end to end for compact teams, creating and polishing assets while implementing them in-engine. I'm available for remote work and bring both creative audio production and technical implementation.

I've directed sound effects, built audio pipelines, and implemented and tuned game audio in Godot for Ember's Basketball. I also wrote Python and Node.js tools for validation and review.

Across 20+ years in audio, I've produced music, mixed and mastered recordings, designed sound, restored audio, and recorded voices. I'm also building Invicta 2034 as a solo developer, handling its audio direction and in-engine implementation alongside design, code, and art.

Experience

Work history, roles, and key accomplishments

EB

Game Audio & Sound Design

Ember's Basketball

Jan 2026 - Dec 2026 (11 months)

Directed and generated the game's sound effects, built the pipelines that carried audio into the engine, and implemented and tuned audio in Godot. Wrote Python and Node.js tools for validation and review, and maintained structured design docs and a living backlog.

Education

Degrees, certifications, and relevant coursework

WW

Wwise

Wwise Certification, Interactive Audio

Wwise certification in progress.

Tech stack

Software and tools used professionally

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