Kateryna Karpenko
@katerynakarpenko
Senior Product and Project Manager with 17+ years delivering 35+ games across PC, mobile, and web.
What I'm looking for
Experienced Game Producer and Project Manager with a strong background in full-cycle development, team leadership, project architecture, and stakeholder communication. Skilled in building and scaling game development teams from scratch and leading cross-functional collaboration in both in-house and outsourcing environments.
Over the past 17+ years, I’ve successfully launched 35+ games across PC, mobile, and web platforms, including casual (HOPA, match-3, time management), hyper-casual, adventure, shooter (FPS/TPS), board games, and F2P titles. Whether working full-time or remotely, I bring structure, ownership, and flexibility managing full production or driving specific features as needed.
My focus is to build engaging, commercially successful games that resonate with players. I deliver results on time, on budget. I lead teams effectively, drive collaboration, and stay hands-on with live ops, monetization strategy, and core/system design.
Experience
Work history, roles, and key accomplishments
CEO / Producer
Playzzy Games
Jul 2012 - Present (13 years 3 months)
Led Playzzy Games' studio operations and full-cycle game production, managing a 15+ person team, budgeting, partnerships, and delivering multiple PC and mobile titles with commercial monetization systems.
Project Manager
Freelancer
Oct 2007 - Present (18 years)
Provided end-to-end project and production management for 35+ released games across mobile, PC, and web, delivering projects on time and on budget while coordinating cross-functional and outsourced teams.
Project Manager
Cookies Games
May 2019 - Aug 2020 (1 year 3 months)
Managed development and release of mobile titles including match-3 and hyper-casual games, coordinating design, production, and release processes from May 2019 to August 2020.
Project Manager
GoKids!
Oct 2017 - Jun 2019 (1 year 8 months)
Led multiple family and F2P mobile projects, overseeing production, design, and publishing coordination while ensuring quality and timely updates between October 2017 and June 2019.
Product Manager
Eleet LP
Feb 2015 - May 2017 (2 years 3 months)
Managed product lifecycle for Eleet Private Messenger across iOS, Android, and PC, defining features, specs, and coordinating releases from February 2015 to May 2017.
Product Manager
EnglishDom
Jul 2015 - Jun 2016 (11 months)
Owned product strategy and implemented gamification for an online English learning platform, improving engagement and defining UX, monetization, and core product flows from July 2015 to June 2016.
Project Manager
Dragon Altar Games
Mar 2010 - Dec 2010 (9 months)
Managed game projects and design tasks for PC titles, coordinating production and releases during March 2010 to December 2010.
Game Designer
Freelancer
May 2008 - May 2010 (2 years)
Delivered game design services across multiple projects (levels, mechanics, balancing, GDD) for indie and studio clients between May 2008 and May 2010.
Education
Degrees, certifications, and relevant coursework
Prydniprovs'ka State Academy of Civil Engineering and Architecture
Engineer's degree, Automatic Control Technologies and Computer Integrated Systems
2001 - 2006
Engineer degree in Automatic Control Technologies and Computer Integrated Systems completed from 2001 to 2006.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
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