José Eduardo Carvalho Bussmann
@joseduardocarvalhobu
Senior software engineer building cross-platform PlayFab SDKs, device drivers, and AI-assisted engineering automation.
What I'm looking for
I ship cross-platform PlayFab SDKs at Microsoft—Party, Unified SDK, and PF Core—across Xbox, PC, PlayStation, and Nintendo Switch. I led my team’s adoption of AI-assisted (agentic) engineering by readiness-scoring and bootstrapping key repositories, and I built and shipped an internal instructions-manager plugin that I migrated to about 22 repositories.
Before that, I led kernel/user-mode driver design and debugging for Intel QuickAssist Technology at Intel, built TAEF suites and HLK (fuzz testing) infrastructure, and integrated QAT drivers with the Microsoft Accelerator Framework. Earlier, I architected C++ and C++/WinRT troubleshooting tooling at HP, delivered multiple WPF/C# customer tools, and built C#/JSON service APIs to improve reliability.
Experience
Work history, roles, and key accomplishments
Engineer on cross-platform PlayFab SDKs shipping on Xbox, PC, PlayStation, and Nintendo Switch. Led AI-assisted engineering adoption and built release-automation skills.
Technical Leader - Device Driver / Software Performance Engineer
Jan 2021 - Jan 2026 (5 years)
Led design and debugging of kernel/user-mode drivers for Intel QuickAssist Technology. Developed TAEF suites and HLK infrastructure, and integrated QAT drivers with Microsoft Accelerator Framework.
Developed Linux embedded firmware for wireless routers and controllers using C++ and SQLite. Engineered a multitasking Component Update Module supporting simultaneous updates on 200+ devices.
Developed a software platform interfacing with new hardware and enhanced the Patterns Programming Module to reduce execution time by 30%. Built a Real-Time Data Packet Simulator.
Software Engineer
Desert Development Company
Jan 2008 - Jan 2012 (4 years)
Redesigned a Client and Server Gaming Framework using C++, reducing new-game release cycles by 20%. Developed gaming applications with advanced audio and animation features.
Developed and maintained a Printer Drivers Update Tool in C++/COM+, improving download and update speeds and security.
Professor, Computer Science Undergraduate Program
University of Caxias do Sul
Jan 1996 - Jan 2002 (6 years)
Led the department research group focused on Software Engineering, AI, and Robotics. Served as Dean of the Computer Science Department and member of the Higher Academic Council.
Education
Degrees, certifications, and relevant coursework
Federal University of Paraiba
Master of Science, Computer Science
Master's Degree in Computer Science from the Federal University of Paraiba.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
Skills
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