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Guilherme Senni

@guilhermesenni

I create UI and 2D game assets for major Roblox experiences and branded events.

Brazil
Message

What I'm looking for

I'm looking to solve design problems through UI, 2D art, illustration, and game experiences that people enjoy using and playing.

At Voldex, I create UI, icons, illustrations, textures, and 2D assets for Roblox experiences including Brookhaven RP, Driving Empire, and NFL Universe Football.

I’ve contributed to branded game content with Universal Pictures, Warner Bros., LEGO, DreamWorks, the NFL, and Porsche. My work includes event UI, dashboards, gauges, decals, the Off-Road Update, and Quill, a mascot used in-game and in promotional materials.

Before games, I worked as a Product Designer at Cubos Academy and Vega Checkout, improving platforms, restructuring a Design System, optimizing handoffs, and building an interactive prototype for user interviews.

Across branding, UX/UI, illustration, motion design, and game design, I enjoy solving problems and turning ideas into experiences people enjoy using and playing.

Experience

Work history, roles, and key accomplishments

VO
Current

UI/2D Designer

Voldex

Nov 2024 - Present (1 year 10 months)

Created UI, icons, illustrations, textures, and other 2D assets for major Roblox experiences including Brookhaven RP, Driving Empire, and NFL Universe Football. Collaborated with game designers and other artists to align assets with visual direction and technical requirements.

Education

Degrees, certifications, and relevant coursework

UN

UNIARA

Bachelor's Degree, Digital Design

2018 - 2021

Pursued a Bachelor's degree in Digital Design at UNIARA from 2018 to 2021.

Tech stack

Software and tools used professionally

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