
Guilherme Senni
@guilhermesenni
I create UI and 2D game assets for major Roblox experiences and branded events.
What I'm looking for
At Voldex, I create UI, icons, illustrations, textures, and 2D assets for Roblox experiences including Brookhaven RP, Driving Empire, and NFL Universe Football.
I’ve contributed to branded game content with Universal Pictures, Warner Bros., LEGO, DreamWorks, the NFL, and Porsche. My work includes event UI, dashboards, gauges, decals, the Off-Road Update, and Quill, a mascot used in-game and in promotional materials.
Before games, I worked as a Product Designer at Cubos Academy and Vega Checkout, improving platforms, restructuring a Design System, optimizing handoffs, and building an interactive prototype for user interviews.
Across branding, UX/UI, illustration, motion design, and game design, I enjoy solving problems and turning ideas into experiences people enjoy using and playing.
Experience
Work history, roles, and key accomplishments
UI/2D Designer
Voldex
Nov 2024 - Present (1 year 10 months)
Created UI, icons, illustrations, textures, and other 2D assets for major Roblox experiences including Brookhaven RP, Driving Empire, and NFL Universe Football. Collaborated with game designers and other artists to align assets with visual direction and technical requirements.
Education
Degrees, certifications, and relevant coursework
UNIARA
Bachelor's Degree, Digital Design
2018 - 2021
Pursued a Bachelor's degree in Digital Design at UNIARA from 2018 to 2021.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
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