At Industrial Technology and Witchcraft, I work on Unity / C# development for Dawn Apart, using data-oriented Unity development and real-time graphics technologies.
Previously, at Strange Loop Games, I worked on Unity / C# development for Eco, with graphics, desktop tooling, and continuous integration technologies in the project stack.
I’ve published Unity Asset Store tools, including True Object Visibility, Continental Planet Generator, and Voronoi Image Generator. My projects also include p5.voronoi and a fantasy world-map generator inspired by Dwarf Fortress.

