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Fatih Gülen

@fatihglen

Mid-level 3D / Real-Time Artist specializing in optimized assets for VR/AR/XR and mobile platforms.

Germany
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What I'm looking for

I seek roles creating optimized real-time assets for VR/AR/XR or mobile, on collaborative teams focused on performance, interactivity, and visual quality.

I am a mid-level 3D and real-time artist with over three years creating optimized assets for VR/AR/XR and mobile game projects. I focus on high-to-low poly workflows, trim sheets, PBR texturing, lighting, and real-time performance for Unity and Unreal Engine.

My experience includes producing and optimizing over 100 stylized 2D/3D assets and UI components for clients and employers, collaborating closely with designers, engineers, and product managers to meet visual and performance goals.

I have delivered immersive VR walkthroughs, AR filters, and interactive real-time visualizations for commercial and architectural projects, and have integrated assets using Blueprints and C# to enhance interactivity and user experience.

I hold an M.A. in New Media Design and a B.A. in Interior Architecture, and I bring creative problem solving, adaptability, and strong collaboration skills to teams building immersive and performant real-time experiences.

Experience

Work history, roles, and key accomplishments

HU

3D Artist

Huawei

Oct 2022 - Sep 2023 (11 months)

Created and optimized 100+ stylized 2D/3D assets and UI components for mobile and XR projects, contributing to performance optimization and successful Unity integrations across devices.

Education

Degrees, certifications, and relevant coursework

University of Europe for Applied Sciences logoUS

University of Europe for Applied Sciences

Master of Arts, New Media Design

2023 - 2024

Activities and societies: Thesis: Historical Evolution of User Experience in Game Design; Project: Adaptive Environment, AI Generated Environment Design at Huawei Turkiye R&D Center.

Master of Arts in New Media Design with a thesis on the historical evolution of user experience in game design.

Mimar Sinan Fine Arts University logoMU

Mimar Sinan Fine Arts University

Bachelor of Arts, Interior Architecture

2017 - 2022

Grade: 3.4 / 4.0

Activities and societies: Produced architectural CAD drawings, floor plans, sections, custom furniture layouts, and immersive VR walkthroughs.

Bachelor of Arts in Interior Architecture focused on 3D modeling, architectural renders, and real-time visualization; graduated with a 3.4/4.0 GPA.

Tech stack

Software and tools used professionally

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Fatih Gülen - 3D Artist (Freelance) - Freelance Design Services | Himalayas