I've built scalable frontend and backend products for Thirr.com, Telos Labs, and TrioKos, including telecommunications and eSIM features, esports competition tools, and high-traffic gaming platforms. I focus on responsive interfaces, performance improvements, reliable production systems, and maintainable web architecture.
At TrioKos, I re-architected a video meeting platform with WebRTC and Mediasoup SFU to resolve unstable group calls and scalability issues. I've also delivered WebSocket-based real-time features, blockchain game integrations with MetaMask, and RAG chatbot workflows backed by vector databases.

