Derek Blast
@derekblast
Senior 3D architectural renderer and visual supervisor delivering photorealistic renders.
What I'm looking for
I am a senior 3D architectural renderer and visual supervisor with extensive experience creating photorealistic renders, 3D models, and technical drawings for architecture, retail and resort projects.
I supervise 3D rendering teams, collaborate closely with interior design and construction teams, and have led projects as resident architect-designer and store planner across both local and international assignments.
My technical strengths include 3D Studio Max, V-Ray, SketchUp, Lumion, AutoCAD and Photoshop, supported by formal certifications and a background in graphics technology with a major in architecture.
Experience
Work history, roles, and key accomplishments
3D Architectural Renderer
Megaworld Corporation
Jun 2014 - Present (11 years 4 months)
Supervised a 3D rendering team for the architecture and planning department and produced photorealistic models and renders for projects, collaborating closely with interior design teams to meet client requirements.
Resident Architect-Designer
Touch Borneo Resort
Sep 2013 - Mar 2014 (6 months)
Served as project-in-charge for construction works, produced 3D models and renderings, and designed resort buildings, offices, kiosks, and counters to specification.
Store Planner
Venice 66 Fashions Inc.
Jan 2011 - Mar 2013 (2 years 2 months)
Produced and modified technical drawings and store layouts, created 3D models and renderings, and contributed to design concepts and construction processes for retail projects.
Draftsman
Ondairon Works & Plating Co. Ltd., Inc.
Aug 2008 - Jan 2011 (2 years 5 months)
Created technical drawings and layouts for wrought iron designs for production fabrication and coordinated with designers and fabricators to streamline the fabrication process.
Education
Degrees, certifications, and relevant coursework
Technological University of the Philippines – Manila
Bachelor in Graphics Technology, Graphics Technology (Architecture)
2001 - 2002
Completed coursework for a Bachelor in Graphics Technology with a major in Architecture at TUP Manila from 2001 to 2002.
Technological University of the Philippines – Cavite
Bachelor in Graphics Technology, Graphics Technology (Architecture)
1998 - 2001
Completed coursework for a Bachelor in Graphics Technology with a major in Architecture at TUP Cavite from 1998 to 2001.
Availability
Location
Authorized to work in
Job categories
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