At DigiPlus Interactive, I design and optimize mechanical subsystems, ball-drop trajectories, transmission mechanisms, and protective enclosures for high-precision gaming hardware. I lead prototyping and testing while collaborating on CNC machining, sheet metal, injection molding, and woodworking fabrication.
Previously at Collins Aerospace and Emerson Electric, I managed production anomalies, engineering changes, configuration baselines, BOMs, drawings, and 3D datasets using NX, CATIA, Teamcenter, and JIRA. My work spans aerospace manufacturing, industrial operations, and product R&D from concept through production.

