Unity specialist with over 18 years of experience building both games and tools across the entire stack.
As co-founder of Voxel Busters, I led the development of Unity plugins adopted in more than 30,000
projects, connecting native iOS and Android services through clean and developer-friendly APIs.
I design and implement complete game systems including core mechanics, combat, camera, UI, live operations, backend services and analytics.
I focus on delivering polished gameplay experiences and building scalable, extensible tools that empower development teams.