At Innoveam, I’ve delivered 16+ XR, AR, and VR projects for national energy, government, and GLC clients. I work with clients and SMEs to shape immersive experiences, then translate engineering specs into real-time Unity environments.
I’ve built physics simulations for Unity and captured photogrammetry-based assets for R&D and immersive projects. I also set up a Figma-to-Unity UI exporter and a Google Apps Script tool for sorting and routing asset files.
At Prolific, I produced 3D assets and motion graphics for campaigns including Huawei Nova 5T and Shopee Sales. I also worked on virtual production, including virtual sets in Unreal Engine, green-screen shoots, and projection mapping.
Earlier, I led animation teams and helped establish production pipelines at Hud Hud Media Sdn. Bhd. and Xevetor Sdn. Bhd. At Brainy Bones Studios Sdn Bhd, I co-founded the studio and built pipeline infrastructure, including a modular facial rig system and reusable lighting templates.

