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VOID InteractiveVI

Animation Director (Unannounced Project)

Developer of the realistic tactical first-person shooter 'Ready or Not'.

VOID Interactive

Employee count: 51-200

Ireland only

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VOID Interactive is seeking an Animation Director to lead the animation vision for an unannounced project. The ideal candidate has experience in professional game animation, leadership responsibilities, and hands-on experience with Unreal Engine 5. The role is fully remote, and flexibility is a must.

Requirements

  • Served as Animation Director on at least one shipped AAA product
  • 6+ years in professional game animation, including leadership responsibilities
  • 3+ years contributing to FPS animation development
  • 3+ years directing, managing or supervising MOCAP sessions
  • Hands-on animation experience with the ability to supervise both gameplay and cinematic teams
  • Strong ability to produce, review, and implement animation content
  • Strong experience working directly in Unreal Engine (UE4/UE5), with UE5 strongly preferred
  • Mandatory 6–8 years managing or supervising animation teams

About the job

Apply before

Posted on

Job type

Full Time

Experience level

Director

Location requirements

Hiring timezones

Ireland +/- 0 hours

About VOID Interactive

Learn more about VOID Interactive and their company culture.

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VOID Interactive is an Irish-based global software development company dedicated to delivering exceptional digital content for the video game and personal entertainment industries. Established in 2016, the studio has carved a niche for itself in the tactical shooter genre with its commitment to realism and high-quality gameplay experiences. The company is best known for its flagship title, 'Ready or Not', a tactical first-person shooter that challenges players to defuse hostile situations in a modern-day setting. The game has garnered significant attention for its gritty atmosphere, strategic depth, and emphasis on teamwork and procedure.

Headquartered in Cork, Ireland, VOID Interactive operates as a fully remote studio, uniting a diverse team of industry veterans and emerging talent from around the globe. This remote-first approach allows the company to tap into a worldwide pool of creative professionals, fostering a collaborative and flexible work environment. The studio prides itself on its flat hierarchy, encouraging open communication and innovation across all levels of development. VOID Interactive continues to expand its portfolio and team, driven by a mission to create thought-provoking and immersive gaming experiences that resonate with mature audiences.

Tech stack

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VOID Interactive

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