We're hiring a Principal Technical Artist to bring the next generation of workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our rendering, simulation, and content engineers on open-ended content and pipeline problems.
Requirements
- 8+ years as a technical artist or in a closely adjacent role, with at least one shipped product on a real-time, physically based rendering pipeline.
- Unreal Engine 5 expertise
- Programming fluency in Python, C++, HLSL, VEX, and shell
- Production speed and ability to take open-ended content or workflow problems, scope them yourself, and ship working systems the team adopts
- AI workflow fluency and working command of LLM-based coding tools, generative content tooling (e.g., diffusion models, ComfyUI), and the broader category of AI tools reshaping technical art
- Generalist disposition and able to move pragmatically across content creation, tooling, rendering, performance, and pipeline
Benefits
- Base salary range of CAD $145,000–$175,000, depending on skills, qualifications, and experience
- Equity
- Full health/dental/vision coverage
- Learning stipend
- Generous vacation
