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Nimble Giant EntertainmentNE

Technical Game Designer

Nimble Giant Entertainment is a leading Latin American game development studio, creating innovative multiplayer shooters and strategy games for PC and consoles since 2002.

Nimble Giant Entertainment

Employee count: 51-200

United States only

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Nimble Giant Entertainment is looking for a full-time Technical Designer.

This role sits at the intersection of game design, engineering, and content creation, and is key to transforming design ideas into robust, scalable, and technically sound gameplay systems.

As a Technical Designer, you will prototype, implement, and maintain gameplay systems using Unreal Engine, working closely with Game Designers, Engineers, Artists, and Production to ensure features are performant, maintainable, and aligned with the creative vision across multiple platforms.

Responsibilities

  • Design, prototype, and implement gameplay systems and mechanics using Unreal Engine, primarily through Blueprints.

  • Act as a technical bridge between Game Design and Engineering, ensuring feasibility, scalability, and clarity of implementation.

  • Create and maintain reusable gameplay setups, tools, and systems to support designers and content creators.

  • Collaborate closely with Engineering to align gameplay systems with technical requirements and production constraints.

  • Support the iteration and optimization of gameplay features in collaboration with Engineering.

  • Debug and iterate on gameplay systems throughout all stages of development.

  • Support designers by improving workflows, documentation, and tooling within Unreal.

  • Work closely with QA to identify, reproduce, and resolve gameplay-related issues.

  • Contribute to task estimation, risk assessment, and planning in collaboration with Leads and Production.

  • Maintain clear documentation of systems, workflows, and implementation guidelines.

  • Stay up to date with Unreal Engine features, industry trends, and emerging best practices in game design and technical implementation.


Requirements

  • Professional experience as a Technical Designer, Gameplay Designer, or similar hybrid role in the video game industry.

  • Strong hands-on experience with Unreal Engine, especially Blueprints and gameplay implementation workflows.

  • Solid understanding of gameplay systems, player interaction, game feel, and systemic design.

  • Ability to collaborate closely with engineers on technical implementation and gameplay systems.

  • Experience developing and optimizing gameplay features for multiple platforms (PC, consoles, etc.).

  • Strong problem-solving skills and the ability to break down complex systems into clear, actionable solutions.

  • Ability to collaborate effectively with Designers, Engineers, Artists, QA, and Production.

  • Familiarity with debugging and gameplay iteration workflows in Unreal.

  • Experience working across multiple development stages, from pre-production to release.

  • Strong communication skills and ability to document and explain technical systems clearly.

  • Advanced English proficiency (written and spoken) – mandatory.

Nice to Have

  • Experience shipping at least one multiplatform title.

  • Experience building tools or editor extensions for designers.

  • Knowledge of Unreal systems such as AI, animation blueprints, physics, UI, or networking.

  • Familiarity with live games, post-launch support, or content pipelines.

  • Basic programming knowledge or scripting experience.

  • Experience working in Agile environments (Scrum, Kanban).

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WHAT WE OFFER

ExcellenceExcellence is one of our core drivers. Not only in the products we deliver, but also in the way we do things.

Continuous learningIn order to be on top of the game, we always encourage our employees to keep updating and deepening their know how.

FlexibilityWe aim to always work in a fun and relaxed environment.

Working remotely is an option.

Inclusion and DiversityWe want a diverse talent team and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.

ABOUT US

We are Nimble Giant, a game development studio founded in 2002 in Argentina. With offices in Perú, Chile, Spain and Uruguay, Nimble Giant Entertainment (Formerly NGD Studios) is one of the leading developers of PC and console games studios in Latin America. Our first major release, Champions of Regnum, was the first commercial MMORPG made in the region. The studio's most popular titles also include Star Trek: Infinite, a grand strategy in which each player can create their own story, Master of Orion, a remake of the classic strategy game, and Quantum League, an innovative arena shooter with time-traveling mechanics.
In 2020 we become part of Saber Interactive.

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Full Time

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United States +/- 0 hours

About Nimble Giant Entertainment

Learn more about Nimble Giant Entertainment and their company culture.

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Through groundbreaking technology and a relentless drive for innovation, Nimble Giant Entertainment is revolutionizing the gaming landscape from its hub in Latin America. Founded in 2002, the studio has consistently pushed the boundaries of interactive entertainment, marking its place in history by developing the first commercial MMORPG in the region, 'Champions of Regnum'. This pioneering spirit is a core tenet of the company, which has since expanded its technological prowess into creating critically acclaimed titles that challenge conventional gameplay mechanics. At the forefront of their innovation is a deep expertise in Unreal Engine, which they leverage to build visually stunning and deeply engaging worlds. The studio's commitment to technological advancement is not just about creating beautiful games, but about architecting entirely new experiences for players.

A key example of their innovative approach is 'Quantum League', a multiplayer arena shooter that introduces a mind-bending time-travel mechanic, allowing players to team up with their past selves. This required the development of complex proprietary systems to manage multiple timelines and character states simultaneously, a feat of engineering that showcases their technical leadership. Furthermore, their collaboration with Epic Games on 'Fortnite Creative' demonstrates their ability to contribute to and enhance one of the world's largest gaming platforms, working on features and content that empower millions of creators. As part of Saber Interactive, Nimble Giant continues to expand its technological horizons, tackling AAA strategy games like 'Star Trek: Infinite' and other unannounced projects that promise to further disrupt the industry. Their focus remains squarely on leveraging cutting-edge technology to deliver novel, high-quality gaming experiences to a global audience, solidifying their reputation as a powerhouse of innovation.

Employee benefits

Learn about the employee benefits and perks provided at Nimble Giant Entertainment.

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Work from anywhere

Empowering our team members to work from anywhere in the world.

Flexible Work Schedule

We champion the concept of a flexible work schedule, empowering our team members.

Great Place to Work Certified

Obtained for the third year in a row the Great Place to Work certification, reflecting a commitment to a positive work environment.

Training and Professional Development

We are deeply committed to the well-being of our Giants by placing a strong emphasis on training and professional development opportunities.

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